![]() ![]() ![]() It is impossible to have only part of the party with this status without cheating, but if it happens, everyone is shown on a Magitek Armor, even those who do not actually have the status. Terra gets more Magitek abilities than the others characters. All other commands except Magic, Dualcast, and Item are disabled. The first command slot is replaced with the Magitek command. The Invisible status is granted by the Vanish spell, the Phantom esper, or by throwing an Invisible Edge. Indication: character is just an outline in battle, a question mark with a green hat in the menu. The enemy ability Northern Cross does not remove Invisible status when it fails to inflict Frozen. It can be removed with anything the game considers magic, the Sleeping Bag, and the Tent. This status also prevents the user from activating his/her Desperation Attack. Due to a bug, this status negates Death protection, leading to the infamous Vanish/Doom exploit. Indication: character is lying on the ground in battle, tagged as Wounded in the menu.Ī character with the Invisible status will always evade all physical attacks, even those that are unblockable, but they will never evade magic spells. It can be removed with Phoenix Down, Tent, Raise spell, Arise spell, and the Phoenix's Flames of Rebirth. Certain monsters are also incapacitated if their MP reaches 0. If enough damage is done to a character and his/her HP drops to 0, they will be KO'd. The KO'd character cannot do anything, and it counts as dead for game over purposes, and s/he is a valid target only for items, abilities, and spells that remove this status. Notice that while initially fighting Ymir, the character(s) will never be listed as being under the effect of Slow because Magitek takes precedence. These statuses are Magitek, Dance, Interceptor Guard, Hidden, Chanting, Trance, Frozen, and Normal. Note that some of these statuses are left intentionally blank within the data because they are specific statuses and they cannot be cured except for Frozen. The following statuses are place in the order found within the game's data when fighting during battle. There are 32 status effects in the game while not counting the specialized ailments. ![]()
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